Winged Preserver

Winged Preserver
The Winged Preserver is part of the Base Game and the Khan's Pyre (Wave 1) Durani

Abilities
Walk (Movement) 2AP

2 mp, nimble Fly (Movement) 3AP

2 mp

Stumbling Quake (Attack) 2AP

Accuracy 75%, 25 damage, 2 range

The Preserver summons a massive disorienting shockwave from the earth. The Target loses 2 Movement (form all its movement abilities) for the next 2 Rounds.

Lightning Bolt (Attack) 1AP

Accuracy 75%, 20 damage, 3 range

A bolt of lightning strikes from the jewel on the Winged Preserver’s chest. Ignore 15 points of the Target’s Dodge.

Scythe (Attack) 2AP

Accuracy 75%, 35 damage, melee

Aerial Pain (Passive)

The Winged Preserver propels itself upward with momentous force. All Golems in the Region it is leaving take 10 Damage.

Gilded Preserver
The Gilded Preserver is part of the Gilded Band Elite unit.

Abilities
Walk (Movement) 2AP

2 mp, nimble

Fly (Movement) 3AP

2 mp

Death Blow (Attack) 4AP

Accuracy 60%, 28 damage, melee

Using its fearsome scythe to deliver a killing blow, if the Target has less than half its HP remaining, it’s killed. It only does normal damage to Colossus.

Ball of Lightning (Attack) 3AP

Accuracy 65%, 22 damage, 2 range

Lightning jolts from one enemy to another, causing limbs to seize up and reducing Dodge by 15

Beam of Durani (Attack) 1AP

Accuracy 85%, 28 damage, 2 range

The Preserver fires a fearsome bolt of energy.

Gilded Band (Passive)

Any roll of "doubles" against a member of the Gilded Band in Open Terrain automatically misses.

Mardin of Chaztuk

The Winged Vanguard is commanded by Mardin of Chaztuk.

Winged Vanguard
The Winged Vanguard is an Elite single

Abilities
Walk (Movement) 1AP

2 mp, nimble

Fly (Movement) 2AP

2 mp

Lighting Blast (Attack) 2AP

Accuracy 75%, 28 damage, 2 range

A blast of lightning strikes its Target and explodes, causing an additional 10 Damage to all other Golems in the Region.

Immobilizing Stab (Attack) 2AP

Accuracy 75%, 30 damage, melee

The Vanguard delivers a fearsome blow, pinning its foe to the ground.For 2 Rounds, the Target’s Movement (all movement abilities) is reduced to 0.

Cleave (Attack) 2AP

Accuracy 75%, 35 damage, melee

The Vanguard slashes its foe with its fearsome scythe.

Passive Ability (Passive)

Storing up momentum from its short flight, the Vanguard boosts its Damage by 10 for the rest of the Round